Difference between revisions of "Damage"
From A complete guide to Super Metroid speedrunning
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| [[Ice Beam|Ice]] + [[Wave Beam|Wave]] + [[Spazer]] || 100 || [[Geruta]], [[Holtz]], [[Mella]]ꜝ, [[Multiviola]]ꜝ, [[Red Space Pirate|Space Pirate (red)]] || [[Dessgeega]], [[Space Pirate (fighting)|Space Pirate (steel)]] || | | [[Ice Beam|Ice]] + [[Wave Beam|Wave]] + [[Spazer]] || 100 || [[Geruta]], [[Holtz]], [[Mella]]ꜝ, [[Multiviola]]ꜝ, [[Red Space Pirate|Space Pirate (red)]] || [[Dessgeega]], [[Space Pirate (fighting)|Space Pirate (steel)]] || | ||
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− | | [[Ice Beam|Ice]] + [[Plasma Beam|Plasma]] || 200 || [[Geruta]]ꜝ, [[Holtz]], [[Mella]]ꜝ, [[Multiviola]]ꜝ, [[Red Space Pirate|Space Pirate (red)]]ꜝ || This beam combo has a cooldown of 12 frames, as opposed to 15 for all other beams | + | | [[Ice Beam|Ice]] + [[Plasma Beam|Plasma]] || 200 || [[Geruta]]ꜝ, [[Holtz]], [[Mella]]ꜝ, [[Multiviola]]ꜝ, [[Red Space Pirate|Space Pirate (red)]]ꜝ || || This beam combo has a cooldown of 12 frames, as opposed to 15 for all other beams |
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| [[Wave Beam|Wave]] + [[Plasma Beam|Plasma]] || 250 || || || | | [[Wave Beam|Wave]] + [[Plasma Beam|Plasma]] || 250 || || || |
Revision as of 09:35, 1 December 2020
For (non-glitch) beam damage values, charging the beam will triple the damage. (ex. Wave is 50 uncharged and 150 charged)
Spore Spawn takes double damage from charged shots. (ex. charged Wave normally deals 150, but will deal 300 to Spore Spawn)
Green Kihunters, found in Crateria Keyhunter Room, Spore Spawn Keyhunter Room, and Warehouse Keyhunter Room, take half damage from uncharged beam shots.
ꜝ This enemy would still perish (or, if Ice or Space Time is involved and the enemy can be frozen, become frozen) in one application of this damage source even if the source did not deal double its normal amount to this enemy